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AMD Phenom II X4 975 BE & 840 Quad-Core Processors AMD Phenom II X4 975 BE & 840 Quad-Core Processors
Review | January 4, 2011
Today AMD is releasing two new processors for the main-stream market. First up is a new top-end quad-core, the 3.6 GHz Phenom II X4 975 Black Edition. The X4 975 BE is simply a 100 MHz speed bump over the already familiar X4 970 BE with no other design changes. The second new processor is a budget quad-core, the 3.2 GHz Phenom II X4 840.

  Monday August 22nd, 2016

By: Anthony Garreffa

HBM3 is being worked on by SK Hynix and Samsung and will offer up to 64GB VRAM at higher speeds than HBM2, but a low-cost version of HBM is also in the works, which will feature less bandwidth but a lower cost point than HBM1 and HBM2.

The new low-cost HBM will feature increased pin speeds, from the 2Gbps on HBM2 to around 3Gbps on the new low-cost HBM while the memory bandwidth shifts from 256GB/sec per DRAM stack, to around 200GB/sec per stack. This means the upcoming low-cost HBM could reach the mass market, so we could be looking at HBM-powered notebooks and consumer graphics cards, more so than just the three from AMD that we have now in the Radeon R9 Fury X, Radeon R9 Fury and R9 Nano graphics cards.

Source: TweakTown

Posted By CybrSlydr @ 8:08 AM


  Thursday August 18th, 2016

AMD said its Summit Ridge CPU, aimed at high-performance desktops, will pack 8 cores and feature simultaneous multi-threading technology to give it 16 threads of processing power. Gone are the shared, clustered multi-thread cores of the previous Bulldozer and Piledriver designs—Zen’s cores are stand-alone cores with SMT. To prove that Zen has the right stuff, AMD officials on Wednesday night demonstrated before a crowd of reporters and analysts that an 8-core Zen could run just as fast as Intel’s newest 8-core consumer Core i7 chip.

Source: PC World

Posted By FunkZ @ 12:04 PM


  Wednesday August 17th, 2016

The PC industry's glory days, when people snapped up new computers powered by steadily faster chips, are over. But Intel thinks its newest PC processor will get some hearts racing in a few months.

At its Intel Developer Forum in San Francisco on Tuesday, Intel Chief Executive Brian Krzanich showed PCs powered by a seventh-generation Core processor in PCs handling some demanding chores -- editing high-resolution 4K GoPro video and playing a hot new first-person shooter game, Overwatch.

It's "the highest performance CPU Intel has ever built. It'll make rich experiences available to everyone," Krzanich said. "We're shipping seventh-generation Core already to our PC partners and will launch devices to consumers this fall."

The seventh-generation Core processor, code-named Kaby Lake, is the first PC chip to emerge since Intel slowed its "tick-tock" pace of processor development. It previously introduced new chip designs and new manufacturing technology in alternating years, but Kaby Lake just refines an existing design on an existing manufacturing process.

The slower cadence isn't the only trouble for Intel. The steady improvement in processor clock speeds has largely stalled, PC sales are shrinking and consumers have flocked to smartphones powered by other companies' chips. But Krzanich is optimistic about Moore's Law, the observation named after Intel co-founder Gordon Moore that the number of electronic components on a chip doubles every two years.

"Moore's Law is far from dead," Krzanich said.

Source: cNet

Posted By CybrSlydr @ 3:21 PM


  Saturday August 6th, 2016

United States

Published August 3, 2016

The data from the first six months of 2016 is in; the internet in the United States has gotten faster. Fixed broadband customers have seen the biggest jump in performance with download speeds achieving an average of over 50 Mbps for the first time ever. This improvement is more than a 40% increase since July 2015. Overall, the fixed broadband industry has seen consolidation, speed upgrades and, thankfully, growth in fiber optic deployments from upstarts like Google Fiber to industry titans like XFINITY and AT&T to other regional internet service providers.

Mobile internet customers have also seen performance gains, improving by more than 30% since last year with an average download speed of 19.27 Mbps in the first six months of 2016. The four major mobile carriers—Verizon Wireless, T-Mobile, AT&T and Sprint—are in a tight race for fastest download speeds. All four are also aggressively competing on price to attract new subscribers.

Competition is a good thing, and while we’re seeing faster performance than ever before, the internet in the U.S. could certainly improve. The U.S. still lags from an international perspective, currently ranking 20th in fixed broadband and 42nd in mobile internet performance globally.

More at Source


Source: Speedtest

Posted By CybrSlydr @ 10:25 PM


  Monday August 1st, 2016

A class action lawsuit brought against Nvidia over a slow RAM partition has resulted in a proposed settlement (PDF) that could pay $30 to anyone who bought the company’s GTX 970 graphics card before its troubles came to light.

In early 2015, a group of customers found that the GTX 970—which was advertised to have 4GB of high-speed GDDR5 RAM—experienced performance issues when pushed to the limits of that memory allotment. It then came to light that the graphics card only had 3.5 GB of the high-speed RAM, with the remaining 0.5 GB running roughly 80 percent slower, as Ars Technica reported last year.

Nvidia claimed at the time that there was an error in communication between the company’s engineers and its technical marketing team, but that it had not been intentionally misleading. A year later, that position hasn’t changed: according to the motion for preliminary approval of the settlement filed in Northern California District Court last week, Nvidia “[continues] to vigorously deny all of the claims and contentions alleged in this Action.” The company, however, “considered the risks and potential costs of continued litigation of this action,” and decided to work toward a settlement, the motion adds.

After a year’s worth of negotiations, lawyers representing customers and Nvidia came to an agreement. Besides offering $30 for each unit purchased by a customer, Nvidia will also pay $1.3 million in legal fees and plaintiff’s attorneys fees.

Source: Ars Technica

Anyone who bought a 970 prior to widespread knowledge of the RAM debacle.

That would include me! :D

Posted By The Dude @ 7:10 PM


  Monday July 25th, 2016

Only a couple of months after the release of its powerful GTX 1080 GPU, Nvidia has announced a new Titan X card – and it will be to the 1080 what the 1080 was to the previous Titan X.

The new card is built with Nvidia's Pascal GP102 architecture and will cost $1,200, which is twice as expensive as the 1080. It boasts 3584 Nvidia CUDA cores running at 1.5GHz, and delivers 11 teraflops of performance.

For some context, the previous Titan X delivered around 6 teraflops, while the 1080 boasts 8 teraflops. Suffice it to say, with 12GB of GDDR5X memory to boot, it looks to be a blindingly powerful card.
Here's what we know so far, straight from Nvidia:

12 billion transistors
11 TFLOPs FP32 (32-bit floating point)
44 TOPS INT8 (new deep learning inferencing instruction)
3,584 CUDA cores at 1.53GHz
High performance engineering for maximum overclocking
12GB of GDDR5X memory (480GB/s, 10GT/s on a 384-bit interface)


The card will be available from August 2 directly from Nvidia, so you better start saving. It was only this time two months ago that we published our review of the 1080, writing that "Pascal and the GTX 1080 deliver more performance and features, with greater efficiency." This new Titan X should finally deliver on 60+ fps at 4K.


Source: PC Gamer

Posted By CybrSlydr @ 9:33 AM


  Saturday July 9th, 2016

When you buy a game on Steam, or GOG, or anywhere online, what you’re really buying is a code—a sequence of numbers and letters that sits in a vast database of similar numbers and letters and represents one particular license for one particular game. How was that code generated? These days, usually through Valve’s developer platform called Steamworks.


Millions of Steamworks codes, deliberately generated by game publishers and vetted by Valve, are sent across the internet to other storefronts to be sold. It’s a surprisingly manual process that usually involves email and Excel spreadsheets full of codes.

So when thousands or tens of thousands of codes are sold in bundles or given away for free, it’s not so shocking that tracking the original destination for those keys can be challenging. This is one factor in the recent argument between game publisher TinyBuild and key reseller G2A, which, says TinyBuild, enables key sellers to make profits off game codes purchased with stolen credit cards. If you’ve never put much thought into that little string of letters and numbers, you may not know the differences between Steam and G2A, Humble and Itch.io, and all the other PC game sellers out there.

They all have strengths and weaknesses for both gamers and game developers that are worth knowing about before you buy from them. The information we’ve put together below will help you better understand where your games come from and where your money is going.

Source: PC Gamer

Posted By CybrSlydr @ 2:00 PM


  Friday July 8th, 2016

The recently-concluded 2016 Steam Summer Sale was the first summer sale to not offer daily deals or flash sales. Despite that, or perhaps because of it, Sergey Galyonkin of SteamSpy says it was a significantly greater success than its 2015 predecessor.


SteamSpy extrapolates data from a limited sample of user profiles, so there is a margin of error associated with these estimates. According to Galyonkin, though, about 36.8 million copies of games were sold during the 2016 Summer Sale, compared to 33 million sold in 2015. That's no doubt accounted for at least in part by the dramatic increase in Steam users at the time of each sale—175 million, up from 130 million last year—but he also claims that “a significant chunk of these new users are coming for the free-to-play titles published on Steam and, therefore, are less likely to purchase new games.” Furthermore, the increase in concurrent users from last year to this year is less pronounced, although still greater as a percentage than the increase in number of games sold.


Revenues, on the other hand, are way up. In 2015, developers earned $160 million, whereas this year they pulled in $223.2 million, a 40 percent increase. One possible reason, Galyonkin said, was the absence of flash and daily sales, which “incentivized people to wait for the best deal possible instead of buying already discounted games.” Last year, sales spiked around the first and last day of the sale; in 2016, “they were a bit more evenly distributed across the whole sale period with a spike around the first weekend.” It also made developers and publishers ease up a bit on discounts, which averaged 50 percent this year, compared to 66.7 percent last year.


Galyonkin's analysis carries many caveats, which he's very clear about right from the start: Limbo was free for a day just ahead of the sale, for instance, so he “assumed that all of its new 1.9M owners are coming from that promotion,” even though some people obviously purchased it after the giveaway period was over. He also omitted full-priced games sold during the sale, as well as anything that sold fewer than 5000 copies, as his algorithm “isn’t precise enough to reliably account for the games with lower sales.” But even if the marks aren't quite where he puts them, it seems clear that the 2016 Summer Sale was a big success—and that we're unlikely to see flash sales and daily deals return anytime soon.
(And just in case you missed it, here's that fantastic "Are You Ready?" video—still the single best videogame promotion I've ever seen.)

Source: PC Gamer


https://www.youtube.com/watch?v=QJW_ML5aE9E

Posted By CybrSlydr @ 6:09 PM


  Wednesday July 6th, 2016

While Nvidia will pull out all the guns to fight the AMD Radeon RX 480, releasing GeForce GTX 1060 as early as July 7th – our focus is slowly turning towards the real big gun of Pascal-based GeForce line-up. If our sources are correct, GP100 and GP102 were essentially the same chips, with the difference being NVLink interface on the GP100 and PCI Express for the GP100. Feature set on both chips is the same, and there are no surprises.

We held the “Tesla P100 for PCI Express-based Servers” board in our hands just a few weeks ago, and just a few days ago, we managed to grab our hands on a GP100/GP102-based GeForce GTX Titan. As we reported earlier, this board will only come to market after the debut of Quadro-branded products. Both Quadro and GeForce cards come with the same heatsink, albeit in different color scheme, and “QUADRO” markings vs. “TITAN” on the aluminum-machined shroud.

Source: VR World

Posted By CybrSlydr @ 8:00 AM


  Friday June 24th, 2016

With the annual Electronic Entertainment Expo once again upon us, this week has been a flood of gaming hardware and software news. On the PC front, AMD is once again sponsoring PC Gamer’s PC Gaming Show, and while the company isn’t making quite as large of a presence this year – having just announced a bunch of tech at Computex – AMD is still attending E3 to tease a bit of hardware. Announced in a press release that’s going out at the same time as the PC Gaming Show starts, AMD is very briefly teasing the next two Polaris-based Radeon cards: the Radeon RX 470 and the Radeon RX 460.

AMD previously teased the Radeon RX 480 back at Computex, and with that card not shipping until the end of this month, the RX 470 and RX 460 are even more brief teases, essentially amounting to AMD confirming that they will exist.

As you can assume from the numbers, the RX 470 and RX 460 will slot in below the $199 RX 480. AMD’s press release specifically notes that the RX 470 is a “refined, power-efficient HD gaming” card. Whereas the RX 460 is a “a cool and efficient solution for the ultimate e-sports gaming experience.” These are no further details such as performance, specifications, or pricing, so this is a true teaser in every sense of the word.

Source: Anandtech

Posted By BlastMaster @ 9:36 PM


  Tuesday June 14th, 2016

Razer and Sensics, the two companies spearheading the Open Source Virtual Reality (OSVR) movement, just announced a second generation VR headset with an upgraded display that's supposedly on par with the Oculus Rift and HTC Vive. It's also several hundred dollars cheaper with an MSRP of $400 (€500).

"The HDK 2 allows us to meet the needs of VR fans and gamers and provide developers with affordable open-source hardware to innovate with," says Christopher Mitchel, OSVR Lead, Razer. "With the HDK 2 being able to deliver a visual experience on par with industry leaders, we will now be able to represent hardware agnostic VR media and games in all their glory for future headsets to adopt through the open source ecosystem."

Razer's on a mission to make VR accessible to a wider audience with an open source platform that doesn't lock anyone out. (If you're handy with a code editor, you can contribute to OSVR projects on GitHub.) Offering a lower cost headset in the form of the HDK (Hacker Development Kit) 2 ties in with that plan and, as far as Razer is concerned, brings parity to more expensive headsets offered by the competition.

Source: PC Gamer

http://cdn.mos.cms.futurecdn.net/d2G...fk3-650-80.jpg

Posted By CybrSlydr @ 9:14 AM


  Tuesday May 31st, 2016

Intel just announced its first 10-core desktop CPU, the Core i7-6950X Extreme Edition...
But be prepared to pay through the nose for the privilege of owning it, as the 10-core i7 Extreme Edition will cost $1,723
Source: Engadget

Finally, I've been waiting for these to upgrade my 2600k, but :wowzers that price tag.
These should see some massive benches from the modding community with the 40 PCI lanes.

Posted By Spartacus @ 12:27 AM


  Tuesday May 24th, 2016

If you're hoping to plug Pascal into your water cooling setup, good news, EK Water Blocks has a new full-cover liquid cooling solution (EK-FC1080 GTX) for Nvidia's GeForce GTX 1080.

The new water block comes in four different variations, including two transparent Plexiglas variants (EK-FC1080 GTX and EK-FC1080 GTX - Nickel) and two acetal models (EK-FC1080 GTX - Acetal and EK-FC1080 GTX Acetal+Nickel). EK says there's no difference in performance between models, only the aesthetics. All four cover the entire PCB of the card and apply cooling directly to the GPU, RAM, and VRM (voltage regulation module).

EK went with a central inlet split-flow cooling engine design, same as with its flagship EK-Supremacy Evo CPU water block. According to EK, this type of heat exchanger works just as well with reversed water flow. In addition, EK says it's a solid option for liquid cooling solutions with weaker water pumps.

The base of the new coolers are made from electrolytic copper or nickel-plated electrolytic copper, while the top consists of POM Acetal or acrylic (depending on the model). They all come with pre-installed brass standoffs.

Nvidia's GeForce GTX 1080 is already the fastest single GPU solution on the planet, though if you plan to overclock, water cooling could lift the ceiling. In our tests using the stock cooling solution, we were able to goose the core and more by about 15 percent above reference (see our review for more in-depth coverage).

The new water blocks will be available on Friday priced between €100 (about $111) and €110 (about $123). Retention backplates, which also cool the memory ICs on the backside of the PCB, will be available for €30 (about $33) to €38 (about $42).



Source: PC Gamer

Posted By CybrSlydr @ 7:35 PM


  Tuesday May 17th, 2016

There can be only one

Earlier this month, Nvidia officially revealed the name and a few core specs for their next generation GPU, the GTX 1080. They invited a bunch of press and gamers to the unveiling party, showed off the hardware, claimed performance would beat the Titan X by about 30 percent, and then told us the launch date of May 27 and the price of $599. Then they dropped the mic and walked off the stage. Or at least, that's how it could have gone down.

What really happened is that we had several hours over the next day to try out some demos and hardware, all running on the GTX 1080. We were also given a deep dive into the Pascal GP104 architecture at the heart of the graphics card, and we left for home with a shiny new GTX 1080 box tucked safely in our luggage. And then we waited a few days for Nvidia to ship us drivers, benchmarked a bunch of games, and prepared for today, the day where we can officially talk performance, architecture, and some other new features.

If you're not really concerned about what makes the GTX 1080 tick, feel free to skip down about 2000 words to the charts, where we'll show performance against the current crop of graphics cards. Here's a spoiler: the card is **** fast, and even at the Founders Edition price of $699, it's still extremely impressive. For those who want more information, we've previously discussed the initial details of the GTX 1080, some of the new features and software, and explained the Founders Edition. Here's the 'brief' summary.


Source: PC Gamer

ArsTechnica
Engadget
Guru3D
PC World
Hexus


Posted By CybrSlydr @ 10:04 AM


  Sunday May 8th, 2016

NVIDIA gave us a taste of its new Pascal architecture with the P100 graphics card last month, which is aimed at servers for heavy duty computing. Now, it's ready to show off how that technology will be adapted for consumers with its new GeForce GTX 1080 GPU. As you'd expect, it's fast: NVIDIA CEO Jen-Hsun Huang revealed that it's faster than its current performance king, the $1,000 Titan X, as well as three times as power efficient. That's particularly impressive since it's the successor to NVIDIA's GTX 980, which retails for around $600.

Engadget

It's been a day and no mention of this?

The GTX 1080 and GTX 1070 have been unveiled and price points have been set. With the GTX 1080 set to be priced at $599 USD and the GTX 1070 at $379. With both cads claimed by nvidia to have better performance than the GTX Titian X and a much lower TDP. It's gonna be interesting to see just what these cards can do when the GTX 1080 arrives on shelves at the end of May and the GTX 1070 set for early June.

http://www.geforce.com/hardware/10series/geforce-gtx-1080

http://arstechnica.com/gadgets/2016/...cing-revealed/

Posted By N64link @ 3:32 AM

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