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AMD Phenom II X4 975 BE & 840 Quad-Core Processors AMD Phenom II X4 975 BE & 840 Quad-Core Processors
Review | January 4, 2011
Today AMD is releasing two new processors for the main-stream market. First up is a new top-end quad-core, the 3.6 GHz Phenom II X4 975 Black Edition. The X4 975 BE is simply a 100 MHz speed bump over the already familiar X4 970 BE with no other design changes. The second new processor is a budget quad-core, the 3.2 GHz Phenom II X4 840.

  Thursday October 30th, 2014

Researchers at the Eindhoven University of Technology and the University of Central Florida have successfully transmitted data over a new type of fiber at a blistering speed of 255 Terabits per second.

The new fiber consists of 7 cores as supposed to the 1 core that standard, state-of-the-art, fibers currently carry. Furthermore, the researchers also implemented two additional "orthogonal dimensions" for data transmission, which is purportedly similar to having 3 cars driving on top of each other. These two methods in turn help to deliver 21 times more bandwidth than the 4-8 Terabits per second of current fiber technology.

Single-mode fibres with low loss and a large transmission bandwidth are a key enabler for long-haul high-speed optical communication and form the backbone of our information-driven society. However, we are on the verge of reaching the fundamental limit of single-mode fibre transmission capacity. Therefore, a new means to increase the transmission capacity of optical fibre is essential to avoid a capacity crunch. Here, by employing few-mode multicore fibre, compact three-dimensional waveguide multiplexers and energy-efficient frequency-domain multiple-input multiple-output equalization, we demonstrate the viability of spatial multiplexing to reach a data rate of 5.1 Tbit s−1 carrier−1 (net 4 Tbit s−1 carrier−1) on a single wavelength over a single fibre. Furthermore, by combining this approach with wavelength division multiplexing with 50 wavelength carriers on a dense 50 GHz grid, a gross transmission throughput of 255 Tbit s−1 (net 200 Tbit s−1) over a 1 km fibre link is achieved.

Source: Guru3D

Posted By CybrSlydr @ 9:05 AM

Though Chrome only, YouTube announced that it's adding two new features that will especially benefit people who enjoy watching gameplays and those who stream games live. Most excitingly, the site is rolling out 60 frames per second video playback. You need Google Chrome to watch YouTube videos at 60FPS, and you need to watch them in HD.

As the another new feature, YouTube is also offering direct funding support for content creators — name-checking sites like Kickstarter and Patreon — and is allowing fans to 'contribute money to support your channel at any time, for any reason.' Adding the icing on the cake, the website has also a number of other random little features planned, including viewer-contributed subtitles, a library of sound effects and new interactive info cards.

Source: Guru3D

Posted By CybrSlydr @ 8:59 AM

  Saturday October 25th, 2014

By Mike MahardyMicrosoft is already off to a fast start this fiscal year, with sales increases in several different sectors.

The company's Devices and Consumer revenue is up 47 percent, bringing sales to $10.96 billion USD, according to Microsoft's earnings report for the first quarter of its 2015 fiscal year. This represents a part of Microsoft's $23.20 billion USD overall revenue this year –– that's a 25 percent increase since last year, and it's due in large part to Office 365 and the Surface Pro 3.

The company's productivity suite for Home and Personal subscribers now has 7 million new members, representing more than 25 percent sequential growth over the previous quarter. Microsoft has been pushing users toward the cloud for a while now, and these numbers suggest they might be well on their way.

The Surface Pro 3 drove revenue for Microsoft's Surface series to a total of $908 million, almost doubling the amount of the previous quarter. Although the tablet, which Microsoft billed as a "replacement for your laptop," accomplished parts of this task, IGN's review suggested the company still has some ground to cover.

Microsoft is excelling in the commercial realm as well –– revenue grew 10 percent to $12.28 billion USD, and Microsoft cites its cloud revenue and transitions to Office 365 as some of the main sources of momentum.

Microsoft's console sales are also on the rise, selling 2.4 million units in the first quarter of the 2015 fiscal year. This includes both Xbox One and Xbox 360 sales –– one analyst suggests the Xbox One will overtake Sony's PS4, as far as sales go, in 2015. http://oystatic.ignimgs.com/src/core...d_dpad_red.png

Source: IGN

Posted By CybrSlydr @ 10:08 PM

  Thursday October 23rd, 2014

Thye next gen enthusiast platform Broadwell-E chips, e.g. upcoming processors like the Core i7 6960X - 6930K and 6820K have a renewed launch date. That would be in one to two years from now in 2016 according to the Chinese VR-Zone. These upcoming 14nm processors are developed under codename "Broadwell-E" with a LGA2011v3 socket package.


Posted By CybrSlydr @ 3:39 PM

  Tuesday October 14th, 2014

Every year NVIDIA launches quite a few new products; some are better than others, but they're all interesting. This fall, the big news is Maxwell 2.0, aka GM204. Initially launched last month as the GTX 980 and GTX 970, NVIDIA is hopefully changing the way notebook gamers get treated by launching the mobile version of the GM204 just one month later.

We've already covered all of the new features in the desktop launch, so things like DSR, FXAA, VXGI, DX12, and GameWorks are all part of the notebook launch marketing materials. Of course, as a notebook GPU there are a few extra features available that you don't see on desktop GPUs, mostly because such features aren't really needed. Optimus Technology has been around for several years now so there's not much to add; it allows laptops to dynamically switch between the lower power integrated graphics when you're not doing anything that requires a faster GPU, and it can turn on and utilize the faster discrete NVIDIA GPU when needed.

BatteryBoost is a related technology that was first introduced with the GTX 800M series of GPUs, and it seeks to improve gaming battery life. Our test platform at the time didn't really give us the gains we were hoping to see, but NVIDIA assures us that the new GM204 mobile graphics chips will do much better at providing decent battery life while running games. We'll be diving into this in more detail once we get our test notebooks.

Source: Anandtech

Posted By CybrSlydr @ 6:43 PM

After a weekend of rumors spurred on by a Wall Street Journal report, HP has confirmed this morning that the company intends to split in half next year. The process will see each half become its own independent company, allowing for what amounts to HP’s enterprise and consumer divisions to go their separate ways. By doing so, HP is looking to allow each half to focus on one subset of HP’s overall business, allowing for more focused execution and growth while cutting the bonds that HP believes have made them slow to move in the past.
The split will see HP’s core businesses assigned into one of two companies. HP Inc. the closest of the two companies to an immediate successor to the current HP, will take HP’s PC and printing businesses, along with HP’s other consumer/mobile businesses such as the company’s Chromebooks and tablets. Internally these products are already organized under HP’s Printing and Personal Systems business, so in some senses this is merely moving a business that was its own division into its own company entirely. This split off will also see the current EVP of the Printing and Personal Systems business, Dion Weisler, promoted to CEO of the new HP Inc. Finally, HP Inc. will also be retaining the current HP branding.

Meanwhile the rest of HP’s businesses – servers, networking, storage, software, financial services, and other services– will all be split off together to form the new Hewlett-Packard Enterprise. As alluded to by the name, Hewlett-Packard Enterprise will be focused on HP’s enterprise businesses, where divisions such as the company’s networking business are potential rapid growth markets for HP. HP’s current CEO, Meg Whitman, will be transitioning over to CEO of Hewlett-Packard Enterprise.

Source: Anandtech

Posted By CybrSlydr @ 6:41 PM

Samsung today announced that it has begun mass producing the industry's first 3-bit multi-level-cell (MLC) three-dimensional (3D) Vertical NAND (V-NAND) flash memory, for use in solid state drives (SSDs).
"With the addition of a whole new line of high density SSDs that is both performance- and value-driven, we believe the 3-bit V-NAND will accelerate the transition of data storage devices from hard disk drives to SSDs," said Jaesoo Han, Senior Vice President, Memory Sales & Marketing, Samsung Electronics. "The wider variety of SSDs will increase our product competitiveness as we further expand our rapidly growing SSD business."

The 3-bit V-NAND is Samsung's latest second generation V-NAND device, which utilizes 32 vertically stacked cell layers per NAND memory chip. Each chip provides 128 gigabits (Gb) of memory storage.

In Samsung's V-NAND chip structure, each cell is electrically connected to a non-conductive layer using charge trap flash (CTF) technology. Each cell array is vertically stacked on top of one another to form multibillion-cell chips.

The use of 3 bit-per-cell, 32-layer vertically stacked cell arrays sharply raises the efficiency of memory production. Compared to Samsung's 10 nanometer-class* 3-bit planar NAND flash, the new 3-bit V-NAND has more than doubled wafer productivity.

Samsung introduced its first generation V-NAND (24 layer cells) in August 2013, and introduced its second generation V-NAND (32-layer) cell array structure in May 2014. With the launch of the 32-layer, 3-bit V-NAND, Samsung is leading the 3D memory era by speeding up the evolution of V-NAND production technology.

After having first produced SSDs based on 3-bit planar NAND flash in 2012, Samsung has proven that there is indeed a mass market for high-density 3-bit NAND SSDs.

The industry's first 3-bit 3D V-NAND will considerably expand market adoption of V-NAND memory, to SSDs suitable for general PC users, in addition to efficiently addressing the high-endurance storage needs of most servers today.

Source: Guru 3D

Posted By CybrSlydr @ 6:39 PM

You can now download 3Dmark Fire Strike Ultra, the world's first 4K Ultra HD benchmark, to 3DMark Advanced Edition. This new test is only available in the Advanced and Professional Editions at this time. For the free Basic Edition this update brings a new design to the benchmark selection screen, improved logging and robustness for identifying problems and hardware monitoring. Full patch notes are included below. Other benchmark tests included in 3DMark have not been changed and results are fully comparable with those from the previous version.

Source: Guru 3D Download

Posted By CybrSlydr @ 6:35 PM

  Thursday October 9th, 2014

The Evil Within will run at 30 frames per second on all formats upon its release. Via the official blog, Bethesda reveals The Evil Within is intended to be played at 30fps when it releases on PS3, PS4, Xbox 360, Xbox One, and PC. However, there is some leeway if you're playing on PC by way of an option to alter the framerate. However, the post goes on to mention that altering the framerate is not recommended or supported. "Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms," the post reads.

Source: IGN


Posted By Urbanfox @ 12:32 PM

This article will not be a guide on how to overclock your video card; instead, we'll be doing a round-up of the utilities that help make overclocking possible. Overclocking with the use of software utilities continues to be the most popular method to date. There are over a dozen utilities that can be used to overclock today’s video cards, but today we'll only be looking at the most popular within our community. These utilities include AMD OverDrive, Sapphire TriXX, ASUS GPU Tweak, EVGA Precision X, and MSI Afterburner. As we delve into these utilities, we’ll be analyzing each of their strengths and weaknesses and discovering what separates them from each other as well. Hopefully this round-up will provide some useful data and help you decide which utility is right for you.

Source: AnandTech

I use EVGA PrecX for EVGA/nVidia cards (has K-Boost) and MSI AB for everything else. Personally I am not a fan of PrecX 16. MSI AB is a more simple UI with still a lot of features. Cheers!

Posted By chartiet @ 12:14 PM

  Wednesday October 1st, 2014

By Mike MahardyAfter a plethora of milestones in Star Citizen's lucrative crowdfunding campaign, Roberts Space Industries has reached another as it achieves $55 million in funding: the title of largest crowdfunded project ever.

This record extends past the video game industry, encompassing any project on Kickstarter or similar sites to date. Creator Chris Roberts called this "unthinkable" on the Star Citizen blog, saying that the company still intends to spend all of the money on development, not for profits before release.

"Every effort is about enriching the game’s vision," he writes. "Funding to date has allowed us to go so far beyond what I thought was possible in 2012. You’re still getting that game, no question, but it will be all the richer and so much more immersive because of the additional funding."

oberts Space Industries and Cloud Imperium Games added original alien languages when funds surpassed $50 million in funding; anyone who pledged before the $55 million milestone will receive Ballistic Gattling, allowing them to swap between two ammunition types without exiting their ship. If the developer reaches $56 million, the Arena Commander Upgrade will be unlocked. There aren't any details about this milestone, but as of this writing, funding is about $500k away from the new goal.

Roberts said that his continued crowdfunding efforts are aimed at creating an ever-expanding project, and that he's had to reevaluate the entire development process.

"It’s not being developed like a normal game and it’s not being funded like a normal game," he writes. "I’ve had to toss aside a lot of my knowledge from the old way of developing and embrace a completely new world. There is no publisher. There is no venture capitalist wanting a massive return in three years. There is no need to cram the game onto a disc and hope we got it all right.

"Star Citizen is not the type of game that will be played for a few weeks, then put on a shelf to gather dust."

Source: IGN

Posted By CybrSlydr @ 7:22 PM

Today Microsoft introduced their new Miracast-based wireless streaming device for HDMI monitors and televisions. Its lengthy name is the Microsoft Wireless Display Adapter and it's Microsoft's take on an HDMI streaming dongle. One of the most popular devices in this category is Google's Chromecast, and there are many similarities between the two devices. Like the Chromecast, the Microsoft Wireless Display Adapter is a small adapter that plugs into an HDMI port on your television and uses a USB port for power. From the photos Microsoft has provided, the USB connector seems to be wired directly into the adapter which could pose a problem depending on your television's arrangement of ports as the cord does not look very lengthy.

The adapter allows streaming and display mirroring from any device with support for Miracast screencasting. Because of this, the adapter is able to work with a variety of devices running on different operating systems, rather than being a device limited to devices that run Windows or Windows Phone 8.

At $59.95 USD, the Microsoft Wireless Display Adapter is around $25 more expensive than Google's Chromecast. It is available for pre-order now on Microsoft's online store, and it will ship in October 2014.

Source :Anandtech

Posted By CybrSlydr @ 7:14 AM

It was only two years ago that Windows 8 was unleashed on the world. Microsoft tried to usher in an era of “Touch First” applications with a new look and feel for Windows. To say that Windows 8 was unsuccessful would be an understatement, and from both Microsoft’s and user’s perspectives, it was certainly a failure. Two years in, Windows 8 and its 8.1 derivative have struggled to gain market share over Windows 7 and XP, which still command the lion’s share of the desktop OS pie. A new interface, unfamiliar to users, did little to sway their wallets, and other market factors have come in to play as well.

Source: Anandtech

Posted By CybrSlydr @ 7:12 AM

  Saturday September 27th, 2014

A week ago Samsung acknowledged the existence of the read performance bug in the SSD 840 EVO and I just received a note that the fixed firmware is in validation process and is expected to be released to the public on October 15th. Unfortunately I don't have any further details about the bug or the fix at this point, or whether the update is coming to the 'vanilla' SSD 840 and OEM models, but I hope to get more details as the public release gets closer, so stay tuned.

Source: AnandTech

Posted By chartiet @ 3:05 PM

  Friday September 26th, 2014

By Alaina Yee

Last week, three teams were given 24 hours—the span of Nvidia's GAME24 livestream—to craft one-of-a-kind, high-end gaming PCs. The result, of course, was three unique, fantastic-looking systems featuring some kickass handiwork.

We've got the video showcasing the final products from Lee Harrington and Ron Lee Christianson (Team Mongoose), Bob Stewart and Rod Rosenberg (BSMODS), and Rich Surroz and Travis Jank (Team Kill Ninja)—one of which included a tribute to Phillip Scholz, an Nvidia marketing manager who died earlier this year. Take a look at their amazing work, then watch the judges deliver their decisions.

Video at source link


Posted By CybrSlydr @ 10:17 AM

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